Hey all!
The post everyone has been waiting for...
As all of you know, with Minecraft 1.9 being such a massive update, we decided that it was time we do a hard reset on AusCraft.
With previous resets, we haven't changed much other then the spawn, people could bring items over, we still used the same plugins/permissions system. However this time it's different.
Nothing is coming over from 1.8 (and previous versions). New permissions, new ranks, new store, new forums, new plugins, etc. Best of all - a new database that isn't hanging on by a thread!
This post will be lengthy, so I'll get to the point -
Forums
Wiki
Store
Server
_____________________________________________________________________________________
So..I think that sums it up enough for now. Obviously with so much being new, and so many different plugins, there are bound to be little bugs here and there. As per our rules, please report any bugs/glitches/exploits you find here.
Be sure to ask any questions you may have regarding the server in this thread.
We will be opening the server this Saturday the 23rd (...unless something blows up) at 7pm AEST. Those who purchased early access will be sent a PM via the forums only with server details over the next 24 hours, you guys will be able to join around 3:30pm AEST.
_____________________________________________________________________________________
On behalf of the musketeers, and the staff we would REALLY like to thank everyone for sticking around and supporting this awesome little community we have.
Get Hyped! It's only days away now!!
The post everyone has been waiting for...
As all of you know, with Minecraft 1.9 being such a massive update, we decided that it was time we do a hard reset on AusCraft.
With previous resets, we haven't changed much other then the spawn, people could bring items over, we still used the same plugins/permissions system. However this time it's different.
Nothing is coming over from 1.8 (and previous versions). New permissions, new ranks, new store, new forums, new plugins, etc. Best of all - a new database that isn't hanging on by a thread!
This post will be lengthy, so I'll get to the point -
Forums
As you can clearly see, new forums!
We've given it a face-lift with a very nice new logo, custom designed home page, and tweaked the template we use to make it suit us the most.
We've purged any in-active accounts, and now on sign up you'll be required to use your Minecraft IGN as your username - there's a reason behind this.
In the near future, we'll be dding many more features to the forums to make it more interactive and earn in-game rewards! Get keen, folks.
We've given it a face-lift with a very nice new logo, custom designed home page, and tweaked the template we use to make it suit us the most.
We've purged any in-active accounts, and now on sign up you'll be required to use your Minecraft IGN as your username - there's a reason behind this.
In the near future, we'll be dding many more features to the forums to make it more interactive and earn in-game rewards! Get keen, folks.
Wiki
We've scrapped the very old and outdated wiki for a new one right here on the forums.
This is much, much easier to edit, and will be updated regularly with information on any new plugins.
For now, it only contains very basic server information (rules, ranks) due to the amount of plugins we run, but keep an eye on it. We will be expanding it over the next few days.
This is much, much easier to edit, and will be updated regularly with information on any new plugins.
For now, it only contains very basic server information (rules, ranks) due to the amount of plugins we run, but keep an eye on it. We will be expanding it over the next few days.
Store
Our store has also had a bit of a face-lift. We are still offering monthly purchasable ranks, but have also added a decent amount of permanent perks you can purchase.
We'll be adding more perks to the store as we see fit. We don't want to overwhelm anyone with a obscene amount of perks that aren't very useful in-game, so we like to be sure when we decide to add something. Remember, we get no money back from this server, we only aim to cover the costs, and improve gameplay for all of you!
For now the store is down whilst we give it a final few tweaks to have it just right
We'll be adding more perks to the store as we see fit. We don't want to overwhelm anyone with a obscene amount of perks that aren't very useful in-game, so we like to be sure when we decide to add something. Remember, we get no money back from this server, we only aim to cover the costs, and improve gameplay for all of you!
For now the store is down whilst we give it a final few tweaks to have it just right
Server
Where do I start.....
Survival
We have disabled the End for now, there are reasons behind this. Never to worry - it'll be up in just over a week!
Gameplay in 1.9 will be a little different to 1.8. Not just because of the changes Minecraft have made, but the fact we've made it a little more difficult to become OP so quickly..(not literally you little kids from PMC).
Creative
You'll notice creative won't be up when you join. This is because we're going to change it up a bit. Don't worry, you will soon be able to build your little heart out..
Rules
There has been a few changes to our rules, please be sure to familiarise yourself with the changes. They've only been added to improve game play for everyone.
Ranks
You can view all rank information here. In our previous servers ranking up was all about just waiting around, doing your thing on the server, whether it be building, mining, or creating really strange and scary redstone contraptions, you didn't have to do anything to rank up, just play. That's all changed.
We realised we needed to add more to the ranking system so everyone could do what they love doing on our server, but also have to work for their rank! Each rank now has a list of requirements you must achieve before you're able to rank up! It isn't designed to be difficult (because it really isn't), it's just not a system catered for 2 year olds anymore.
Economy
Far out..wasn't economy just broken in 1.8? Thank you to the new economy system, everything is worked out precisely. We have made it a little more difficult to get money in-game, and removed some plugins that did nothing but break the economy.
Voting
Voting is still down for now, we're bringing a new system very shortly.
In-game Wiki
We've added a help GUI in-game, it covers everything that is essential on AusCraft. If it isn't there it'll be on the wiki (but not straight away! We're overrun as it is :P)
Even if you're not a staff member, if a new player joins and wants to know about the ranks, or is curious about a plugins usage you can always advise them to type /wiki, /help or /info - this should show any new member to our community what they need to know.
Staff Assistance
We have replaced /modreq using an awesome plugin, it uses a webpage for you to watch your report, see any updates, and communicate with the staff member that is assisting you. You can do it all in-game as well, this way it just becomes easier for us to keep a record of it, and the possibility to help without even being in-game! More on this will be on the wiki before full release.
PreciousStones
Previously we have used PreciousStones for protecting your area from any possible player damage.
This is no more - PreciousStones still play a role, but we have a much easier system that will protect your land against anything (more on that below).
Protecting land
We've added an awesome plugin that makes it incredibly easy to protect your land against anyone and anything. It's called Grief Prevention, whilst it may seem a little difficult, it really isn't. You can watch a quick tutorial on it here. If you set the size of your claim correctly, it'll literally be impossible to grief anything inside your claim.
Survival
We have disabled the End for now, there are reasons behind this. Never to worry - it'll be up in just over a week!
Gameplay in 1.9 will be a little different to 1.8. Not just because of the changes Minecraft have made, but the fact we've made it a little more difficult to become OP so quickly..(not literally you little kids from PMC).
Creative
You'll notice creative won't be up when you join. This is because we're going to change it up a bit. Don't worry, you will soon be able to build your little heart out..
Rules
There has been a few changes to our rules, please be sure to familiarise yourself with the changes. They've only been added to improve game play for everyone.
Ranks
You can view all rank information here. In our previous servers ranking up was all about just waiting around, doing your thing on the server, whether it be building, mining, or creating really strange and scary redstone contraptions, you didn't have to do anything to rank up, just play. That's all changed.
We realised we needed to add more to the ranking system so everyone could do what they love doing on our server, but also have to work for their rank! Each rank now has a list of requirements you must achieve before you're able to rank up! It isn't designed to be difficult (because it really isn't), it's just not a system catered for 2 year olds anymore.
Economy
Far out..wasn't economy just broken in 1.8? Thank you to the new economy system, everything is worked out precisely. We have made it a little more difficult to get money in-game, and removed some plugins that did nothing but break the economy.
Voting
Voting is still down for now, we're bringing a new system very shortly.
In-game Wiki
We've added a help GUI in-game, it covers everything that is essential on AusCraft. If it isn't there it'll be on the wiki (but not straight away! We're overrun as it is :P)
Even if you're not a staff member, if a new player joins and wants to know about the ranks, or is curious about a plugins usage you can always advise them to type /wiki, /help or /info - this should show any new member to our community what they need to know.
Staff Assistance
We have replaced /modreq using an awesome plugin, it uses a webpage for you to watch your report, see any updates, and communicate with the staff member that is assisting you. You can do it all in-game as well, this way it just becomes easier for us to keep a record of it, and the possibility to help without even being in-game! More on this will be on the wiki before full release.
PreciousStones
Previously we have used PreciousStones for protecting your area from any possible player damage.
This is no more - PreciousStones still play a role, but we have a much easier system that will protect your land against anything (more on that below).
Protecting land
We've added an awesome plugin that makes it incredibly easy to protect your land against anyone and anything. It's called Grief Prevention, whilst it may seem a little difficult, it really isn't. You can watch a quick tutorial on it here. If you set the size of your claim correctly, it'll literally be impossible to grief anything inside your claim.
So..I think that sums it up enough for now. Obviously with so much being new, and so many different plugins, there are bound to be little bugs here and there. As per our rules, please report any bugs/glitches/exploits you find here.
Be sure to ask any questions you may have regarding the server in this thread.
We will be opening the server this Saturday the 23rd (...unless something blows up) at 7pm AEST. Those who purchased early access will be sent a PM via the forums only with server details over the next 24 hours, you guys will be able to join around 3:30pm AEST.
_____________________________________________________________________________________
On behalf of the musketeers, and the staff we would REALLY like to thank everyone for sticking around and supporting this awesome little community we have.
Get Hyped! It's only days away now!!