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Chunk Tile Limit

Reubimental

Reubimental
Reubimental
SUPPORTER
Petition to increase the Chunk Tile Limit (Hoppers, Chests, Furnaces, etc) to 400; purely for the sake of the Chests that otherwise wouldn't take up much memory.

In my opinion, it would be best to remove the Chests from that, or weight them so they don't count towards the total as much as a Hopper would. I know hoppers can get intensive on the server hardware as they are constantly checking for items to pickup and doing updates, but chests shouldn't have that much of an impact.
 

CAMM_

Owner
CAMM_
CAMM_
MEMBER
Hey Reubimental. Cheers for the suggestion!

Firstly, I implemented this on the start of the map due to a high count of players, and now it has cooled down a bit, I have been planning to, and will be removing these limits - however, the rules of not building excessive machines/builds that aren't suited for Multiplayer still apply.

Secondly, Signs are still a tile entity - pretty much any block that stores information is a tile entity, and whilst some do affect performance (not memory related) more than others, it's still a problem collectively.

Cheers